Zak over at D&DWPS instructed and we all must obey
Repost and answer. Or, if you don't have a blog, answer in the comments. Or be a big rebel and do neither.
A: My D1000 Abyssal layer/lord generator
2. When was the last time you GMed?
B: Last Saturday (Jan 14)
3. When was the last time you played?
C: Sometime before X-mas
4. Give us a one-sentence pitch for an adventure you haven't run but would like to.
D: Each session is derived from pictures and articles in this months National Geographic
5. What do you do while you wait for players to do things?
E: Roll dice ominously, "make notes" and consume beers
6. What, if anything, do you eat while you play?
F: Typically pizza, chips and usually beer
7. Do you find GMing physically exhausting?
G: At times, though I think it's the beer an hour that I usually consume
8. What was the last interesting (to you, anyway) thing you remember a PC you were running doing?
H: Hurling the head of an executed mass murderer to the thronging masses to avert a riot. (He also performed the execution
H: Hurling the head of an executed mass murderer to the thronging masses to avert a riot. (He also performed the execution
9. Do your players take your serious setting and make it unserious? Vice versa? Neither?
I: Not really, I use Forgotten Realms, which is pretty well established
I: Not really, I use Forgotten Realms, which is pretty well established
10. What do you do with goblins?
J: Faerie Tale stuff, or Mad Scientist stuff, or both.
11. What was the last non-RPG thing you saw that you converted into game material (background, setting, trap, etc.)?
K: Mechanical puzzles from Prince of Persia
12. What's the funniest table moment you can remember right now?
L: Dylan keeps falling in the poo
13. What was the last game book you looked at--aside from things you referenced in a game--why were you looking at it?
M: Pathfinder Bestiary 3, because its new, and pretty cool
14. Who's your idea of the perfect RPG illustrator?
N: Brom
15. Does your game ever make your players genuinely afraid?
O: I think so, wait, afraid for their characters, or their sanity
16. What was the best time you ever had running an adventure you didn't write? (If ever)
P: Doesn't really apply, I've only ever run two, simultaneously for a split-up group of eleven, as filler and I didn't really care about them
17. What would be the ideal physical set up to run a game in?
Q: A 1/2 dozen overstuffed leather chairs, big flat screen cued up with game visuals and a table with drawers for minis and built in dice trays
18. If you had to think of the two most disparate games or game products that you like what would they be?
R: Tough one, which I am too lazy to consider
19. If you had to think of the most disparate influences overall on your game, what would they be?
S: I find I simultaneously love minis and terrain and all manner of visual aids, but really trend towards having almost nothing on the table
20. As a GM, what kind of player do you want at your table?
T: Someone who is picking up what I am putting down, someone who is interested in trying new stuff and not fixated on the game they "need" to play
21. What's a real life experience you've translated into game terms?
U: Almost all of them, I claim circumstance bonuses, assume things have racial bonuses or class levels, and make regular use of take 10
22. Is there an RPG product that you wish existed but doesn't?
V: I dunno, I can only imagine that I don't know about all the products
23. Is there anyone you know who you talk about RPGs with who doesn't play? How do those conversations go?
W: A friend who "sorta played" because we did, but never really got into it. He makes an alright sounding board for some ideas I have brewing, but the conversations are usually short and one sided. I get the feeling he wants me to think he cares, but really doesn't.
W: A friend who "sorta played" because we did, but never really got into it. He makes an alright sounding board for some ideas I have brewing, but the conversations are usually short and one sided. I get the feeling he wants me to think he cares, but really doesn't.